LineSkyRegion¶
- class regions.LineSkyRegion(start, end, meta=None, visual=None)[source]¶
Bases:
SkyRegionA line in sky coordinates.
- Parameters:
- start
SkyCoord The start position.
- end
SkyCoord The end position.
- meta
RegionMetaordict, optional A dictionary that stores the meta attributes of the region.
- visual
RegionVisualordict, optional A dictionary that stores the visual meta attributes of the region.
- start
Attributes Summary
The end position as a
astropy.coordinates.SkyCoord.The meta attributes as a
RegionMetaThe start position as a
astropy.coordinates.SkyCoord.The visual attributes as a
RegionVisual.Methods Summary
contains(skycoord, wcs)Check whether a sky coordinate falls inside the region.
to_pixel(wcs)Return the equivalent region defined in pixel coordinates.
to_spherical_sky([wcs, ...])Convert to an equivalent spherical
SphericalSkyRegioninstance.Attributes Documentation
- end¶
The end position as a
astropy.coordinates.SkyCoord.
- meta¶
The meta attributes as a
RegionMeta
- start¶
The start position as a
astropy.coordinates.SkyCoord.
- visual¶
The visual attributes as a
RegionVisual.
Methods Documentation
- to_pixel(wcs)[source]¶
Return the equivalent region defined in pixel coordinates.
- Parameters:
- wcs
WCS The world coordinate system transformation to use to convert between sky and pixel coordinates.
- wcs
- Returns:
- pixel_region
PixelRegion A pixel region.
- pixel_region
Notes
The conversion between sky and pixel coordinates is an approximation. The sky region shape is mapped to a pixel region shape using the local pixel scale and angle at the region center. Projection effects over the extent of the region are not accounted for. The region shape type is always preserved (e.g., a
CircleSkyRegionconverts to aCirclePixelRegion).For WCS with distortions (e.g., SIP), the local Jacobian matrix of the WCS transformation is used to compute directional scale factors and angle. For WCS without distortions, a local pixel scale and angle are computed using offset-based methods.
- to_spherical_sky(wcs=None, include_boundary_distortions=False, discretize_kwargs=None)[source]¶
Convert to an equivalent spherical
SphericalSkyRegioninstance.- Parameters:
- wcs
WCSinstance, optional The world coordinate system transformation to use to convert between sky and pixel coordinates. Required if transforming with boundary distortions (if
include_boundary_distortionsis True). Ignored if boundary distortions not included.- include_boundary_distortionsbool, optional
If True, accounts for boundary distortions in spherical to planar conversions, by discretizing the boundary and converting the boundary polygon. Default is False, which converts to an equivalent idealized shape.
- n_pointsint, optional
The number of polygon vertices for boundary discretization. This keyword will have effect unless
include_boundary_distortions=True. Default is 100.
- wcs
- Returns:
- spherical_sky_region
SphericalSkyRegion A spherical sky region, with an equivalent shape (if
include_boundary_distortionsis False), or a discretized polygon of the boundary (ifinclude_boundary_distortionsis True).
- spherical_sky_region